A 2D concept game made in Unity about an introvert with a limited social battery trying to escape from a party. It’s lighthearted, funny, and especially relatable to introverts. For extroverted audiences, it provides an exaggerated but somewhat realistic view to how these social settings can look like to introverts. Game mechanics consist of a platformer combined with a dialogue system that serve to critique how draining shallow conversations can be.

A little bit about my inspiration:
I grew up playing a lot of platformers and RPGs that often have themes of a hero saving a princess. In real life, introverts often have to force themselves to fit in, go with the flow, or try to avoid attention as much as possible. Therefore, I wanted to make an introvert the main character, grant them the power to stand up for themselves, and have their side of the story told :D

Comments

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Omg this game is so cute. I loved the lil characters and saving the poor babies :'))

Very simple and cute game! The premise is pretty funny and relatable as well. Maybe I'll be an introvert hero myself in the real world XD